|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
Feather
|
Actor type
|
Gibs
|
Game
|
(Heretic)
|
DoomEd Number
|
None
|
Class Name
|
Feather
|
Spawn ID
|
121
|
Identifier
|
T_FEATHER
|
Classes: Feather
Feathers spawned when a chicken, player-controled or not, is hurt or killed.
ACTOR Feather
{
Radius 2
Height 4
+MISSILE
+DROPOFF
+NOTELEPORT
+CANNOTPUSH
+WINDTHRUST
+DONTSPLASH
Gravity 0.125
States
{
Spawn:
CHKN MNOPQPON 3
Loop
Death:
CHKN N 6
Stop
}
}