Classes:FactoryKey

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Factory key
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 234 Class Name FactoryKey
Conversation ID 157, 153, 156 Puzzle Item ID N/A


Classes: InventoryKeyStrifeKeyFactoryKey

This actor needs a description.

DECORATE definition

ACTOR FactoryKey : StrifeKey
{
  Inventory.Icon "I_PROC"
  Tag "$TAG_FACTORYKEY" // "Factory Key"; "New Key3" in the Teaser
  Inventory.PickupMessage "$TXT_FACTORYKEY" // "You picked up the Factory Key."
  States
  {
  Spawn:
    PROC A -1
    Stop
  }
}