Classes:EvilEye

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  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Evil eye
Actor type Light source Game MiniDoomLogoIcon.png (Doom)
DoomEd Number 41 Class Name EvilEye


Classes: EvilEye

A floating, symbol-framed demonic eye with a candle at the ground.

DECORATE definition

ACTOR EvilEye
{
  Radius 16
  Height 54
  ProjectilePassHeight -16
  +SOLID
  States
  {
  Spawn:
    CEYE ABCB 6 Bright
    Loop
  }
}