Classes:EnvironmentalSuit
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Environmental suit | |||
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Actor type | Artifact | Game | (Strife) |
DoomEd Number | 2025 | Class Name | EnvironmentalSuit |
Conversation ID | 161, 157, 160 | Puzzle Item ID | N/A |
Classes: Inventory→PowerupGiver→EnvironmentalSuit
This item gives you temporary protection against poison, radiation, and flamethrower attacks.
DECORATE definition
ACTOR EnvironmentalSuit : PowerupGiver { +FLOORCLIP +INVENTORY.INVBAR -INVENTORY.FANCYPICKUPSOUND Inventory.MaxAmount 5 Powerup.Type "Mask" Tag "$TAG_ENVSUIT" // "Environmental Suit" Inventory.Icon "I_MASK" Inventory.PickupSound "misc/i_pkup" Inventory.PickupMessage "$TXT_ENVSUIT" // "You picked up the Environmental Suit." States { Spawn: MASK A -1 Stop } }