Classes:EnergyPod

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Energy pod
Actor type Ammo Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 2047 Class Name EnergyPod
Spawn ID 75 Identifier T_CELL
Conversation ID 183, 177, 181 Puzzle Item ID N/A


Classes: InventoryAmmoEnergyPod
 →EnergyPack

A pod of energy for Strife's flamethrower and mauler. Not to be confused with Doom's own energy cell.

DECORATE definition

ACTOR EnergyPod : Ammo
{
  +FLOORCLIP
  Inventory.Amount 20
  Inventory.MaxAmount 400
  Ammo.BackpackAmount 20
  Ammo.BackpackMaxAmount 800
  Ammo.DropAmount 20
  Inventory.Icon "I_BRY1"
  Tag "$TAG_ENERGYPOD" // "Energy Pod"
  Inventory.PickupMessage "$TXT_ENERGYPOD" // "You picked up the energy pod."
  States
  {
  Spawn:
    BRY1 AB 6
    Loop
  }
}