Classes:DoomUnusedStates

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
DeHackEd placeholder
Actor type Internal Game MiniDoomLogoIcon.png (Doom)
DoomEd Number None Class Name DoomUnusedStates


Classes: DoomUnusedStates


Doom defined the states S_STALAG, S_DEADTORSO, and S_DEADBOTTOM but never actually used them. For compatibility with DeHackEd patches, they still need to be kept around. This actor serves that purpose.

DECORATE definition

ACTOR DoomUnusedStates
{
  States
  {
  Label1:
    SMT2 A -1
    Stop
  Label2:
    PLAY N -1
    Stop
    PLAY S -1
    Stop
  TNT: // MBF compatibility
    TNT1 A -1
    Loop
  }
}