Classes:DoomBuilderCamera

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
DoomBuilder camera
Actor type Internal Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 32000 Class Name DoomBuilderCamera


Classes: DoomBuilderCamera

Doom Builder places this thing on the maps it edits for its 3D editing mode. They have no possible use in the game, and destroy themselves instantaneously, but this class exists anyway to prevent them from being interpreted as map errors.

DECORATE definition

ACTOR DoomBuilderCamera
{
  States
  {
  Spawn:
    TNT1 A 1
    Stop
  }
}