Classes:Dirt6

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Dirt
Actor type SFX Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name Dirt6
Spawn ID 49 Identifier T_DIRT6


Classes: Dirt6
Dirt, originally from Hexen, generalized by ZDoom to all games. However, sprites for this dirt aren't included in ZDoom.pk3, and must be provided. In Hexen.wad, the sprite is actually named ROCKI0 and is renamed at load-time by ZDoom.


DECORATE definition

ACTOR Dirt6
{
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +NOTELEPORT
  States
  {
  Spawn:
    ROKK I 20
    Loop
  Death:
    ROKK I 10
    Stop
  }
}