Classes:DeadZombieMan

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Former human corpse
Actor type Gore Game MiniDoomLogoIcon.png
DoomEd Number 18 Class Name DeadZombieMan


Classes: ZombieManDeadZombieMan

Corpse of a former human trooper.

DECORATE definition

ACTOR DeadZombieMan : ZombieMan
{
  Skip_Super
  DropItem None
  States
  {
  Spawn:
    Goto Super::Death+4
  }
}