Classes:Column

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Light column
Actor type Light source Game MiniDoomLogoIcon.png (Doom)
DoomEd Number 2028 Class Name Column


Classes: Column

An illuminated bollard, metallic with a yellow lamp.

DECORATE definition

ACTOR Column
{
  Radius 16
  Height 48
  ProjectilePassHeight -16
  +SOLID
  States
  {
  Spawn:
    COLU A -1 Bright
    Stop
  }
}