Classes:BoxOfBullets

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Box of bullets
Actor type Ammo Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 2048 Class Name BoxOfBullets
Spawn ID 139 Identifier T_AMMOBOX
Conversation ID 180, 174, 178 Puzzle Item ID N/A


Classes: InventoryAmmoClipOfBulletsBoxOfBullets

Strife's box of bullets contains five times the amount of ammunition for the assault gun as a clip does. Not to be confused with Doom's own box of bullets.

DECORATE definition

ACTOR BoxOfBullets : ClipOfBullets
{
  Inventory.Amount 50
  Tag "$TAG_BOXOFBULLETS" // "Ammo"
  Inventory.PickupMessage "$TXT_BOXOFBULLETS" // "You picked up the box of bullets."
  States
  {
  Spawn:
    BBOX A -1
    Stop
  }
}