Classes:Bootspoon

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Bootspoon
Actor type Weapon Game MiniChexLogoIcon.png (Chex)
DoomEd Number None Class Name Bootspoon


Classes:ActorInventoryWeaponFistBootspoon
A simple spoon, also seen in the intermission screen.

DECORATE definition

ACTOR Bootspoon : Fist
{
  Obituary "$OB_MPSPOON" // "%o was spoon fed by %k."
  Tag "$TAG_SPOON" // "Spoon"
}