Classes:BloodDemon

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Blood demon
Actor type Monster Game MiniSkulltagLogoIcon.png
DoomEd Number 5004 Class Name BloodDemon
Spawn ID 156 Identifier T_BLOODDEMON
Center Warning: This class is a Skulltag-specific actor that is not included in ZDoom!


Classes: DemonBloodDemon

These sanguine fiends are twice as tough as the ordinary Demon.

DECORATE definition

ACTOR BloodDemon : Demon 5004
{
  SpawnID 156
  Health 300
  Obituary "$OB_BLOODDEMON_MELEE" // "%o was chomped on by a blood demon."
  States
  {
  Spawn:
    SRG2 AB 10 A_Look
    Loop
  See:
    SRG2 AABBCCDD 2 A_Chase
    Loop
  Pain:
    SRG2 H 2
    SRG2 H 2 A_Pain
    Goto See
  Melee:
    SRG2 EF 8 A_FaceTarget
    SRG2 G 8 A_SargAttack
    Goto See
  Death:
    SRG2 I 8
    SRG2 J 8 A_Scream
    SRG2 K 4
    SRG2 L 4 A_NoBlocking
    SRG2 M 4
    SRG2 N -1
    Stop
  Raise:
    SRG2 NMLKJI 5
    Goto See
  }
}