Classes:BigTree2

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Big tree
Actor type Vegetation Game MiniStrifeLogoIcon.png
DoomEd Number 202 Class Name BigTree2
Conversation ID 267 Puzzle Item ID N/A


Classes: BigTree2
This actor needs a description.

DECORATE definition

ACTOR BigTree2
{
  Radius 15
  Height 109
  +SOLID
  States
  {
  Spawn:
    TREE B -1
    Stop
  }
}