Classes:BigTree

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Big twisted tree
Actor type Vegetation Game MiniDoomLogoIcon.png
DoomEd Number 54 Class Name BigTree


Classes: BigTree

Large crooked tree.

DECORATE definition

ACTOR BigTree
{
  Radius 32
  Height 108
  ProjectilePassHeight -16
  +SOLID
  States
  {
  Spawn:
    TRE2 A -1
    Stop
  }
}