|  | Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: This actor is already defined in GZDoom, there's no reason to define it again.In fact, trying to define an actor with the same name will cause an error (because it already exists).If you want to make your own version of this actor, use inheritance.Definitions for existing actors are put on the wiki for reference purpose only.
 | 
| Wendigo bit | 
| Actor type | SFX | Game |  (Hexen) | 
| DoomEd Number | None | Class Name | IceGuyBit | 
 
Classes: IceGuyBit
The ice shards or pieces the ice golem bursts into when it dies.
ACTOR IceGuyBit
{
  Radius 1
  Height 1
  Gravity 0.125
  +NOBLOCKMAP
  +DROPOFF
  +NOTELEPORT
  States
  {
  Spawn:
    ICPR Q 50 Bright
    Stop
    ICPR R 50 Bright
    Stop
  }
}