| 
 | 
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
 
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
 
- If you want to make your own version of this actor, use inheritance.
 
- Definitions for existing actors are put on the wiki for reference purpose only.
  
 | 
| Quietus blade
 | 
| Actor type
 | 
Weapon
 | 
Game
 | 
  (Hexen)
 | 
| DoomEd Number
 | 
16
 | 
Class Name
 | 
FWeaponPiece3
 | 
| Spawn ID
 | 
31
 | 
Identifier
 | 
T_FIGHTERSWORD3
 | 
 
Classes: Inventory→WeaponPiece→FighterWeaponPiece→FWeaponPiece3
Third and final piece of Quietus, Fighter's ultimate weapon.
ACTOR FWeaponPiece3 : FWeaponPiece1
{
  WeaponPiece.Number 3
  +FLOATBOB
  States
  {
  Spawn:
    WFR3 A -1 Bright
    Stop
  }
}