| 
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
 
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
 
- If you want to make your own version of this actor, use inheritance.
 
- Definitions for existing actors are put on the wiki for reference purpose only.
  
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| Alien ceiling bubble
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| Actor type
 | 
Light source
 | 
Game
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  (Strife)
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| DoomEd Number
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223
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Class Name
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AlienCeilingBubble
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| Conversation ID
 | 
292
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Puzzle Item ID
 | 
N/A
 | 
 
Classes: AlienCeilingBubble
An alien ceiling structure which emits an ambient sound.
ACTOR AlienCeilingBubble
{
  Radius 16
  Height 72
  +SOLID
  +SPAWNCEILING
  +NOGRAVITY
  ActiveSound "ambient/alien4"
  States
  {
  Spawn:
    BUBC A 4 A_LoopActiveSound
    Loop
  }
}