From ZDoom Wiki
bool CheckActorState (int tid, str statename [, bool exact]);
- tid: The TID of the actor on which to perform the state check.
- statename: The state to check for.
- exact: Specifies whether or not partial state name matches are accepted (see SetActorState for more information and an example). Default is FALSE.
The function returns true if a matching state is found, otherwise it returns false.
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