ActivateSpecial

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Note: This feature is for ZScript only.


Actor

bool ActivateSpecial (bool death = false) (development version f5bf1d0 only)

Usage

Causes the caller to activate their attached special if any, according to its' activation flags and properties. Returns true if the actor was successfully activated.

Parameters

  • death: Activated is meant to be death related (i.e something that activates when the actor dies/is destroyed).

Examples

Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.