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|Warning: The feature described on this page has been deprecated, and will no longer be supported or updated by the GZDoom developers. While some functionality may be retained for the purposes of backwards-compatibility, authors are strongly discouraged from utilizing this feature in future projects and to instead use A_SetAngle. Compatibility with future GZDoom versions is not guaranteed.|
A_Turn (float angle)
- angle: The angle by which to turn, in degrees.
Equivalent to calling A_SetAngle and using the "angle" keyword in the parameter. For example, A_Turn(15) is the same as A_SetAngle(angle+15).