A_SoundVolume
Jump to navigation
Jump to search
void A_SoundVolume (int slot, double volume)
Usage
Sets the volume of the sound currently being played by the actor on the specified channel.
Parameters
- slot: the sound channel on which the sound is being played.
- volume: the sound volume value to set. This ranges from 0.0 (mute) to 1.0 (full volume).
Examples
![]() |
Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |