A_SetSpeed (float speed [, int pointer])
Changes the calling actor's or the pointed to actor's speed to speed. It can be used with the speed DECORATE variable to modify the actor's current speed. Note that changing a projectile's speed will not affect it's velocity unless it is a seeker missile.
- speed: The value to set the actor's speed to.
- pointer: The actor to change its speed. This is an actor pointer. Default is AAPTR_DEFAULT, which corresponds to the calling actor.
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