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A_SetFloatSpeed (float speed [, int pointer])
Changes the calling actor's pointer's FloatSpeed property, which is the speed of an actor's ascending and descending speed while floating and chasing an enemy.
- speed: The value to set the actor's float speed to.
- pointer: The actor to change its speed. This is an actor pointer. Default is AAPTR_DEFAULT, which corresponds to the calling actor.
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