A_SerpentMeleeAttack
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A_SerpentMeleeAttack
(no parameter)
Performs a melee attack dealing 5-40 points of damage and plays the sound "SerpentMeleeHit" on the Body channel.
The function also has a 37.5% chance of calling A_SerpentCheckForAttack.
This codepointer is restricted to Serpent and derived classes.