A_FireAssaultGun
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A_FireAssaultGun
(no parameters)
This is the attacking function of Strife's assault gun. It plays the sound "weapons/assaultgun" and then fires bullets whose accuracy is dependent on how many accuracy upgrades the player has received.
Examples
Taked from assault gun fire state:
Fire: RIFF AB 3 A_FireAssaultGun RIFG D 3 A_FireAssaultGun RIFG C 0 A_ReFire RIFG B 2 A_Light0 Goto Ready