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(no parameters)

Removes the actor's corpse from the corpse queue. Queued corpses are limited to a specific amount set by the sv_corpsequeuesize console variable. Hexen uses this to limit the amount of dead items in the game. It might be of interest for mods that produce a lot of dead bodies. Actors that you wish to use this feature should have the A_DeQueueCorpse special occur somewhere in their raise state.


Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.