A_InquisitorAttack

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Revision as of 15:23, 28 September 2009 by Gez (talk | contribs) (Created page with '{{DISPLAYTITLE:A_InquisitorAttack}} '''A_InquisitorAttack''' (no parameters) Does nothing if the calling actor has no target. Otherwise, calls A_FaceTarget and spawns two …')
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A_InquisitorAttack

(no parameters)


Does nothing if the calling actor has no target. Otherwise, calls A_FaceTarget and spawns two InquisitorShot projectiles at an angle of 2.8125°, which both diverge upwards from their ideal trajectory: the one to the left with an added vertical velocity of 9 units, the one to the right with an added vertical velocity of 16 units.

This codepointer is restricted to Inquisitor and derived classes.