A_SpawnSound

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A_SpawnSound

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For more information on this article, visit the A_SpawnSound page on the Doom Wiki.


(no parameters)

Note: This function has been superseded by A_PlaySound, which duplicate and extend its functionality. Use of the newer functions is advised in order to maintain maximum flexibility in your code.


Plays the sound “brain/cube” on the “Body” channel and calls A_SpawnFly without parameters. This function is kept for DEHACKED compatibility and should not be used for new projects.