242:Floor_LowerToHighest (tag, speed, adjust, force_adjust)
- tag: Tag of affected sector
- speed: How quickly the floor moves
- adjust: Amount of difference from target height + 128
- force_adjust: Forces to apply the adjusted height.
Lowers a tagged sector's floor to the height of the highest surrounding floor + adjust - 128. So if you want the floor to lower to the height of the highest surrounding floor, use an adjust of 128. If you want it to lower to 8 units below the other floor, use an adjust of 120. Similar for other values of adjust. If tag is 0, then the sector on the line's back side is used.
The adjustment is normally done only if the lowest found floor height is different from the tagged sector's current floor height. However, if force_adjust is set to 1, it is done nonetheless.
Examples
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Conversions from linedef types
The following Doom map format types can be converted as Floor_LowerToHighest:
| Type | Conversion | Trigger | 
|  Doom 19:W1 Floor To Highest Adjacent Floor | Floor_LowerToHighest (tag, 8, 128) | Player Cross | 
|  Doom 36:W1 Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136) | Player Cross | 
|  Heretic 36:W1 Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136, 1) | Player Cross | 
|  Strife 36:W1 Floor To Highest Adjacent Floor Fast | Floor_LowerToHighest (tag, 32, 128) | Player Cross | 
|  Doom 45:SR Floor To Highest Adjacent Floor | Floor_LowerToHighest (tag, 8, 128) | Player Use, Repeatable | 
|  Doom 70:SR Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136) | Player Use, Repeatable | 
|  Heretic 70:SR Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136, 1) | Player Use, Repeatable | 
|  Strife 70:SR Floor To Highest Adjacent Floor Fast | Floor_LowerToHighest (tag, 32, 128) | Player Use, Repeatable | 
|  Doom 71:S1 Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136) | Player Use | 
|  Heretic 71:S1 Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136, 1) | Player Use | 
|  Strife 71:S1 Floor To Highest Adjacent Floor Fast | Floor_LowerToHighest (tag, 32, 128) | Player Use | 
|  Doom 83:WR Floor To Highest Adjacent Floor | Floor_LowerToHighest (tag, 8, 128) | Player Cross, Repeatable | 
|  Doom 98:WR Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136) | Player Cross, Repeatable | 
|  Heretic 98:WR Floor To 8 Above HAF Fast | Floor_LowerToHighest (tag, 32, 136, 1) | Player Cross, Repeatable | 
|  Strife 98:WR Floor To Highest Adjacent Floor Fast | Floor_LowerToHighest (tag, 32, 128) | Player Cross, Repeatable | 
|  Doom 102:S1 Floor To Highest Adjacent Floor | Floor_LowerToHighest (tag, 8, 128) | Player Use |