A_FireAssaultGun

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A_FireAssaultGun

(no parameters)

This is the attacking function of Strife's assault gun. It plays the sound "weapons/assaultgun" and then fires bullets whose accuracy is dependent on how many accuracy upgrades the player has received.

Examples

Taked from assault gun fire state:

 Fire:
   RIFF AB 3 A_FireAssaultGun
   RIFG D 3 A_FireAssaultGun
   RIFG C 0 A_ReFire
   RIFG B 2 A_Light0
   Goto Ready