Classes:OraclePass
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Oracle pass | |||
|---|---|---|---|
| Actor type | Key | Game | |
| DoomEd Number | None | Class Name | OraclePass |
| Conversation ID | 311, 292, 309 | Puzzle Item ID | N/A |
The Oracle pass. While this token serves as a key, it doesn't derive from StrifeKey or even Key.
DECORATE definition
ACTOR OraclePass : Inventory { +INVENTORY.INVBAR Inventory.Icon "I_OTOK" Inventory.GiveQuest 18 Inventory.PickupMessage "$TXT_ORACLEPASS" // "You picked up the Oracle Pass." Tag "$TAG_ORACLEPASS" // "Oracle Pass" States { Spawn: OTOK A -1 Stop } }