Classes:WarehouseKey
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Warehouse key | |||
|---|---|---|---|
| Actor type | Key | Game |  (Strife) | 
| DoomEd Number | 166 | Class Name | WarehouseKey | 
| Conversation ID | 148, 144, 147 | Puzzle Item ID | N/A | 
Classes: Inventory→Key→StrifeKey→WarehouseKey
DECORATE definition
ACTOR WarehouseKey : StrifeKey { Inventory.Icon "I_WARE" Tag "$TAG_WAREHOUSEKEY" // "Warehouse Key" Inventory.PickupMessage "$TXT_WAREHOUSEKEY" // "You picked up the Warehouse Key." States { Spawn: WARE A -1 Stop } }