Classes:Passcard
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Passcard | |||
|---|---|---|---|
| Actor type | Key | Game |  (Strife) | 
| DoomEd Number | 185 | Class Name | Passcard | 
| Conversation ID | 135, 131, 134 | Puzzle Item ID | N/A | 
Classes: Inventory→Key→StrifeKey→Passcard
DECORATE definition
ACTOR Passcard : StrifeKey { Inventory.Icon "I_TPAS" Tag "$TAG_PASSCARD" // "Passcard" Inventory.PickupMessage "$TXT_PASSCARD" // "You picked up the Passcard." States { Spawn: TPAS A -1 Stop } }