|
|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
Classes: StrifeHumanoid→Peasant→Peasant16
A Peasant who wears a light green-coloured tunic.
| Map |
Name |
Notes
|
| MAP02 |
Sewer Overflow Gate |
Random person who's guarding the gate to the sewers. Not important.
|
| MAP07 |
False Programmer |
Tries to tell you that the Programmer is just a false story. Not much important.
|
ACTOR Peasant16 : Peasant
{
Translation 5
}