Classes:HereticSoundSequence1
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Scream | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 1200 | Class Name | HereticSoundSequence1 |
Classes: SoundSequence→HereticSoundSequence1
Plays sound sequence number 0 from the list of Heretic's environmental sound sequences.
DECORATE definition
ACTOR HereticSoundSequence1 : SoundSequence { Args 0 }
SNDSEQ definition
:AFX_Scream environment 0 slot HereticAmbience playuntildone world/amb1 end