Classes:InvisibleBridge

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  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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Invisible bridge thing
Actor type Bridge Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9990 Class Name InvisibleBridge


Classes: InvisibleBridge
 →InvisibleBridge8
 →InvisibleBridge16
 →InvisibleBridge32

The invisible bridge is a "3D" element that can be placed at any height and allows players and monsters alike to walk upon it. It is usually combined with midtextures in order to create an approximation of a 3D floor, and is in itself invisible.

A bridge (and derived classes) can be customized by giving it non-zero arguments: the first argument is used as its radius, the second as its height. See also CustomBridge for visible bridges.

DECORATE definition

ACTOR InvisibleBridge native
{
  RenderStyle None
  Radius 32 // Or args[0]
  Height 4 // Or args[1]
  +SOLID
  +NOGRAVITY
  +NOLIFTDROP
  +ACTLIKEBRIDGE
  States
  {
  Spawn:
    TNT1 A -1
    Stop
  }
}