Classes:CrystalVial
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Crystal vial | |||
|---|---|---|---|
| Actor type | Health | Game |  (Raven) | 
| DoomEd Number | 81 | Class Name | CrystalVial | 
| Spawn ID | 23 | Identifier | T_ITEMHEALTHPOTION | 
Classes: Inventory→Health→CrystalVial
The crystal vial is a small glass tube containing a blue liquid that heals ten points of health on pickup. Contrarily to most items in Heretic and Hexen, the vial is not an artifact; it cannot be picked up and used later.
DECORATE definition
ACTOR CrystalVial : Health { +FLOATBOB Inventory.Amount 10 Inventory.PickupMessage "$TXT_ITEMHEALTH" // "CRYSTAL VIAL" States { Spawn: PTN1 ABC 3 Loop } }