Classes:SoundWaterfall
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Waterfall sound | |||
|---|---|---|---|
| Actor type | Map spot | Game |  (Heretic) | 
| DoomEd Number | 41 | Class Name | SoundWaterfall | 
| Spawn ID | 111 | Identifier | T_SOUND_WATERFALL | 
Classes: SoundWaterfall
Plays sound "world/waterfall" continuously. For creating your own ambient sounds use AmbientSound.
DECORATE definition
ACTOR SoundWaterfall
{
  +NOBLOCKMAP
  +NOSECTOR
  +DONTSPLASH
  States
  {
  Spawn:
    TNT1 A 2 A_PlaySoundEx("world/waterfall", "SoundSlot6", 1)
    Loop
  }
}