Classes:SoundWind
		
		
		
		Jump to navigation
		Jump to search
		
| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Wind sound | |||
|---|---|---|---|
| Actor type | Map spot | Game |  (Heretic) | 
| DoomEd Number | 42 | Class Name | SoundWind | 
| Spawn ID | 110 | Identifier | T_SOUND_WIND | 
Classes: SoundWind
 →SoundWindHexen
Plays sound "world/wind" continuously. For creating your own ambient sounds use AmbientSound.
DECORATE definition
ACTOR SoundWind
{
  +NOBLOCKMAP
  +NOSECTOR
  +DONTSPLASH
  States
  {
  Spawn:
    TNT1 A 2 A_PlaySoundEx("world/wind", "SoundSlot6", 1)
    Loop
  }
}