Classes:KeyFire
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Fire key | |||
|---|---|---|---|
| Actor type | Key | Game | |
| DoomEd Number | 8033 | Class Name | KeyFire |
| Spawn ID | 88 | Identifier | T_FIREKEY |
Classes: Inventory→Key→HexenKey→KeyFire
Fire key.
DECORATE definition
ACTOR KeyFire : HexenKey { Inventory.Icon KEYSLOT4 Inventory.PickupMessage "$TXT_KEY_FIRE" // "FIRE KEY" States { Spawn: KEY4 A -1 Stop } }