Classes:ZChainEndSpike
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Chain spike ball | |||
|---|---|---|---|
| Actor type | Decoration | Game |  (Hexen) | 
| DoomEd Number | 8076 | Class Name | ZChainEndSpike | 
Classes: ZChainEndSpike
A spiked ball hanging on a chain, like a morning star flail. It can be combined with ZChainBit32 and ZChainBit64 to form long hanging chains by carefully adjusting the height value of each in the map editor.
DECORATE definition
ACTOR ZChainEndSpike
{
  Radius 4
  Height 32
  +SPAWNCEILING
  +NOGRAVITY
  +NOBLOCKMAP
  States
  {
  Spawn:
    CHNS F -1
    Stop
  }
}