Classes:RedAxe
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
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| Blood-dripping axe | |||
|---|---|---|---|
| Actor type | Explosive | Game |  (Heretic) | 
| DoomEd Number | None | Class Name | RedAxe | 
| Spawn ID | 128 | Identifier | T_KNIGHTBLOODAXE | 
Classes: RedAxe
A spinning axe, dripping with blood, tossed by ghost warriors and sometimes, randomly, by undead warriors. Contrarily to the ethereal axe of the same undead warriors, the blood-dripping axe is not affected by wind, current, or any other type of "conveyor belt" sector.
DECORATE definition
ACTOR RedAxe : KnightAxe { +NOBLOCKMAP -WINDTHRUST Damage 7 action native A_DripBlood(); States { Spawn: RAXE AB 5 Bright A_DripBlood Loop Death: RAXE CDE 6 Bright Stop } }