Classes:PhoenixRod
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
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| Phoenix rod | |||
|---|---|---|---|
| Actor type | Weapon | Game |  (Heretic) | 
| DoomEd Number | 2003 | Class Name | PhoenixRod | 
| Spawn ID | 29 | Identifier | T_PHOENIXROD | 
Classes: Inventory→Weapon→PhoenixRod
 →PhoenixRodPowered
The phoenix rod has radically different uses whether it's used with or without a tome of power. In its normal mode, it fires a long-distance, explosive projectile but with the tome it turns into a short-range flamethrower.
DECORATE definition
ACTOR PhoenixRod : Weapon native { +WEAPON.NOAUTOFIRE Weapon.SelectionOrder 2600 Weapon.Kickback 150 Weapon.YAdjust 15 Weapon.AmmoUse 1 Weapon.AmmoGive 2 Weapon.AmmoType "PhoenixRodAmmo" Weapon.SisterWeapon "PhoenixRodPowered" Inventory.PickupMessage "$TXT_WPNPHOENIxROD" Tag "$TAG_PHOENIxROD" action native A_FirePhoenixPL1(); States { Spawn: WPHX A -1 Stop Ready: PHNX A 1 A_WeaponReady Loop Deselect: PHNX A 1 A_Lower Loop Select: PHNX A 1 A_Raise Loop Fire: PHNX B 5 PHNX C 7 A_FirePhoenixPL1 PHNX DB 4 PHNX B 0 A_ReFire Goto Ready } }