Classes:CrossbowFX3
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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| Secondary crossbow shot | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | CrossbowFX3 |
| Spawn ID | 149 | Identifier | T_CROSSBOWPOWERBLAST |
Classes: CrossbowFX1→CrossbowFX3
The secondary projectiles fired by the ethereal crossbow. These do much less damage than the main projectiles, and also are affected by wind and pass through ghosts.
DECORATE definition
ACTOR CrossbowFX3 : CrossbowFX1 { Speed 20 Damage 2 SeeSound "" -NOBLOCKMAP +WINDTHRUST +THRUGHOST States { Spawn: FX03 A 1 Bright Loop Death: FX03 CDE 8 Bright Stop } }