Classes:Sorcerer2FX2
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| D'Sparil's Disciple invocation | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | Sorcerer2FX2 |
| Spawn ID | 146 | Identifier | T_DSPARILWIZARDSPAWNER |
Classes: Sorcerer2FX2
One of D'Sparil's two modes of attack, this projectile (visually similar to a disciple shot) spawns a disciple and dies afterwards. D'Sparil spawns two of those, at 45° on both sides of him. The native action A_GenWizard is responsible for spawning a disciple and, if spawning was successful, spawning a teleport fog as well and setting the projectile into its death state.
DECORATE definition
ACTOR Sorcerer2FX2
{
Radius 10
Height 6
Speed 6
Damage 10
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
RenderStyle Add
action native A_GenWizard();
States
{
Spawn:
FX11 A 35 Bright
FX11 A 5 Bright A_GenWizard
FX11 B 5 Bright
Goto Spawn+1
Death:
FX11 CDEFG 5 Bright
Stop
}
}