Classes:Sorcerer2FX1
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| D'Sparil's lightning bolt | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | Sorcerer2FX1 |
| Spawn ID | 145 | Identifier | T_DSPARILBLUESHOT |
Classes: Sorcerer2FX1
The lightning bolt thrown by D'Sparil. Its impact doesn't deal much damage, but the accompanying explosion does, nearly as powerful as that of a rocket. The native action A_BlueSpark spawns two sparks thrown in random directions at random speeds.
DECORATE definition
ACTOR Sorcerer2FX1
{
Radius 10
Height 6
Speed 20
FastSpeed 28
Damage 1
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
RenderStyle Add
action native A_BlueSpark();
States
{
Spawn:
FX16 ABC 3 Bright A_BlueSpark
Loop
Death:
FX16 G 5 Bright A_Explode(random[S2FX1](80,111))
FX16 HIJKL 5 Bright
Stop
}
}