Classes:ExplosiveBarrel
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Explosive barrel | |||
|---|---|---|---|
| Actor type | Hazard | Game | |
| DoomEd Number | 2035 | Class Name | ExplosiveBarrel |
| Spawn ID | 125 | Identifier | T_BARREL |
Classes: ExplosiveBarrel
A barrel full of green goop that can be destroyed, causing explosive damage. Several barrels near each other can be used to create large chain-reactions, as shown in the Doom 2 map "Barrels O' Fun". Barrels will respawn in multiplayer games if the sv_barrelrespawn CVAR is set.
DECORATE definition
ACTOR ExplosiveBarrel
{
Health 20
Radius 10
Height 42
+SOLID
+SHOOTABLE
+NOBLOOD
+ACTIVATEMCROSS
+DONTGIB
+NOICEDEATH
+OLDRADIUSDMG
DeathSound "world/barrelx"
Obituary "$OB_BARREL" // "%o went boom."
States
{
Spawn:
BAR1 AB 6
Loop
Death:
BEXP A 5 Bright
BEXP B 5 Bright A_Scream
BEXP C 5 Bright
BEXP D 5 Bright A_Explode
BEXP E 10 Bright
TNT1 A 1050 Bright A_BarrelDestroy
TNT1 A 5 A_Respawn
Wait
}
}