Classes:BlueSkull
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Blue skull key | |||
|---|---|---|---|
| Actor type | Key | Game |  (Doom) | 
| DoomEd Number | 40 | Class Name | BlueSkull | 
| Spawn ID | 90 | Identifier | T_BLUESKULLKEY | 
Classes: Inventory→Key→DoomKey→BlueSkull
Blue skull key.
DECORATE definition
ACTOR BlueSkull : DoomKey { Inventory.PickupMessage "$GOTBLUESKUL" Inventory.Icon "STKEYS3" States { Spawn: BSKU A 10 BSKU B 10 Bright Loop } }