Classes:Stimpack
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Stimulant pack | |||
|---|---|---|---|
| Actor type | Health | Game | |
| DoomEd Number | 2011 | Class Name | Stimpack |
| Spawn ID | 23 | Identifier | T_STIMPACK |
Classes: Inventory→Health→Stimpack
A health restoring item in Doom. It restores 10 hit points.
DECORATE definition
ACTOR Stimpack : Health { Inventory.Amount 10 Inventory.PickupMessage "$GOTSTIM" // "Picked up a stimpack." States { Spawn: STIM A -1 Stop } }